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Nov 12 2006 Killzone: Liberation Review
PSP Game Review | Shooter
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Summary: Die! ISA scum!
Reviewed by KingJay
77
First off , let me say that I have enjoyed this game very much. I can not compare this game to its predecesor on the PS2 or give you any background information on its history but I can tell you about my experience with this game.

The game has a lot of features.The menus in the game are kind of the usual stuff except for the fact that you can download unlockables and visit killzone.com .

On to the game itself.A war is still raging between the ISA and the Helghast and obviously you play a big role in this war.As templar you have to advance along the battlefield with the help of your comrade Rico.They assume in this game that you played the prequel and that you already know the characters and the story a bit.For new players they could at least have made some small introductions for the key characters and the story line.Another fact about the story line is that it doesnt take a lot of time to walk through the campaign mode.The game statistics tell me I have only played for about 3 hours and 32 minutes (although I estimate that this should be between 6 and 12 hours seeing as I have only unlocked 49% of the game at this point.And I have certainly played a minimum of 8 hours).The AI of your enemies is not bad though.I recommend that more experienced gamer play this game on "hard" to get the most out of this game.

The game uses an engine that is quite suited for the PSP though.You experience this game from a semi-top point of view and the engine has almost no trouble running smoothly on the PSP while the graphics are really good.The PSP has alway had a hard time anti-aliasing so I am not going to consider this point. But although the environments you visit are really good , A lot of the scenes feel the same.

You control your character with the analog controller of your PSP wich is somewhat of a small problem. Because of the fact that this controller is not really that sensitive you end up targeting the wrong targets or looking the wrong way at crucial moments.This doesnt mean the controls are bad , not at all. Overall the controls are actually very good and it doesnt take a lot of time to get a good feel over them.

There is also a multiplayer function in this game available.At the moment this is limited to ad-hoc play but they are planning to release an infrastructure multiplayer update in Q1 of 2007.This would be a very welcome adition to this game.I havent had the chance to test the multiplayer function yet but there are two modes.a combat zone mode wich lets you compete against your friends and of course random people you happen to meet and a co-op campaign mode.Especially the co-op mode sounds like fun but again I havent had the chance to test this yet.

All-in all the game is high paced and fun to play and is very well designed ( pretty even ).The story mode may be a bit on the short side but there is a LOT to unlock so if I had to estimate the single player playing time I would say that this is about 16 to 20 hours.The fact that some scenes feel the same , the controls can be a bit inacurate and the fact that the story is a bit unclear to new players , makes this game good instead of great.Although I could not consider the multiplayer in my verdict

verdict : Nice playing feel , Good graphics , relatively short fun campaign mode but worth the money (for everyone owning a PSP)

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Comments

11/16/06 ConraDargo
Kick-ass game. I'd probably rate it 87

It's a shame though that the website seems to be down, at least I haven't been able to connect to it despite the in-game invitation saying that there are content available for download "NOW".


edited: Nov 16 2006 
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11/16/06 KageNaruto
id give it 82 myself
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11/16/06 TJ10
sorry but id have to say i disagree. i have the demo and ive played the full game and i thought it wasnt very good. maybe i just suck at it but i hate aiming with the stupid laser. just my thoughts
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11/17/06 hellman35
i love this game..great graphics..weapons and story. I'd give it 89. If you haven't bought it yet..go n get it NOW
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11/17/06 Kmann06
does anyone knw when the infastructer comes out
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11/17/06 ConraDargo
No, they haven't given it any release date. Shouldn't take 'em too long though, I'm guessing before the end of this month.
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11/20/06 KingJay
I read in several places that the infrastructure patch was planned to be released in the first quarter of 2007 , but December of this year would be killer

edited: Nov 20 2006 
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Recent Reviews: Killzone: Liberation

11/20/06 ExaltedOne
I just got this game, and am really enjoying it. So far I have not had any issues with the aiming.
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11/20/06 KingJay
thats one thing i forgot to mention because i dont know if sony has improved the analog controller. I have one of the first psp's from japan and they were known to have some flaws so it could be no one but me has a problem aiming

edited: Nov 20 2006 
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Recent Reviews: Killzone: Liberation

11/23/06 ConraDargo
I too have a Japanese PSP from the first batch and I don't have a problem with it, so maybe you just suck at using it *j/k*

edited: Nov 23 2006 
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11/24/06 trapper
I played the demo and didnt like it at all, but then I stole it from a friend (his PSP broke) and I really liked it. Havnt tried to download stuff yet but all in all the aiming and movement seems really nice. I would give this one a solid 85%.
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11/30/06 mikeike
I couldn't enjoy this game unfortunately... nothing against the game itself. It was good, but it was kind of a pain (for me anyway) having to just get use to auto aim. Not a bad thing, I really didn't enjoy the RPGish feel of the whole thing. As for the cut scenes, the mouth's didn't move (good voice acting btw) and parts where they didn't want to add detail to were cell shaded. Overall, it was a good effort at new style of game play and I enjoyed the demo, after spending a few hours with it, I am going to agree with KingJay.

just imho
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12/01/06 Panther
Was an ok game (I rented it). But just ridiculously hard (for me anyway - maybe I am just old and slow). Not something I would buy.
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