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Apr 28 2006
GripShift Review
PSP Game Review | Racing
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| Summary: A genre-busting blast for any gamer. Not a racing game in the conventional sense
90
I'm not a driving game fan, being more into puzzle and platform titles on console, so you might not think this game should really be my cup of tea, but it's one of those wonderful genre-busters that comes along so rarely. It doesn't really matter what sort of games you usually buy; odds are you'll like Gripshift.
It was developed by Sidhe in New Zealand, a studio that doesn't get enough press outside of Australasia, and I think with this title they've really made their mark in terms of the quality of games coming out of the region.
The game is slick, fun, and perfectly suited to the pick up/put down aspect of PSP, as well as prolonged play. The production values, innovation, and polish of Gripshift are high, and it's genuinely addictive, as well as being stupidly cheap.
Gripshift has a powerful map editor, which extends gameplay into infinity, and even if it were priced up there with the dearest PSP titles out there it'd be a bargain. I'd consider Gripshift a must-have for any PSP library.
You'll find yourself replaying levels to reach all the goals available, and the zero load-time between attempts puts a smile on your dial, and on top of that even the initial loads are very short.
The game has good sound, great levels, good art, and brilliant design, forcing some lateral thinking (and driving), and keeping interest piqued with its platformer/puzzler elements. This game has a long life and solid replay value.
This is in my top three for PSP. Buy it.
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Comments
Hey, chiQ
good to see you review that game
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