Mar 17 2006 Syphon Filter: Dark Mirror Review
PSP Game Review | FPS
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Summary: Outstanding
Reviewed by Motoi
96
The PSP is constantly thrown rushed ports of games, simply to make quick money or just because developers consider the PSP a side project with little consideration, but as March 14th hits, a slew of great games are coming out, and are also waiting to be released.

Syphon Filter: Dark Mirror is incredible, hands down. The presentation, the story, the graphics, the sound, the everything about this game is just about perfect for a third-person shooter, and it gets just about everything right that other shooters such as SOCOM or Infected missed along the way of production.

One of the first things you'll notice are the controls. Using the analog nub to move around and the four face buttons to look around may seem a bit strange at first, but after 5 minutes, it feels just as natural as a second analog stick on the PS2. Are is used to shoot, and L is used to lock on to an enemy or zoom in. In fact, Syphon Filter's controls are SO much better than SOCOM. They get the sniping perfectly with the ease of holding down the L button, and the four directional buttons are used to crouch, change weapons, change gadgets, and to reload/climb objects. If you don't like this control scheme, many more presets are there for you to pick out.

The graphics come extremely close to any next gen console game out there, and it really is a pretty game. From shadows, to the breath of your character in the cold night, it truly looks fantastic, and I don't think much more needs to be said about the graphics. Trust me, you'll love how this game looks, I guarantee it.

The sound is magnificent as well, and a professional orchestra with an original soundtrack gets the dramatic feel for this game precisely so you feel like your in your own action movie. If you remember the original Syphon Filter's score, then consider this one too.

The single player campaign will take you 10-13 hours or so, depending on your skill and difficulty level. While its not too long of a campaign, its also built for on the go play, so remember that. However, the story gets back to its roots from the original, none of that cheesy "Omega Strain" stuff written a while back. The character's share detailed story lines, and occasionally you'll switch characters to see each point of view at the time of the story. This may just be the best storyline in any PSP game yet to date.

With online play, you can either be stealthy, or just run and gun as you play in 1-8 player matches. While this isn't a 16 player game, its still a fantastic experience, hiding behind walls an shooting down your enemies in sight. Think Counter Strike, but in third person. You'll love being the king of headshots . The lag handles much better than SOCOM, and this game will run at an extremely smooth rate if you've ever been frustrated with lag. I'd consider this a much more tense experience than what SOCOM may give you, yet I'll leave that for you to decide.

So whether you love the old Syphon Filter or don't know it at all, Dark Mirror returns to its original roots once again and showers them with a gameplay experience that can't be compared on the PSP. Its fast paced, its exciting, its an involving story, and you'll be sucked in so fast you'll find it hard to put this game down. For single player and online, this is just an incredible experience you'll love for weeks to come, so trust me on this one. You're gonna love Dark Mirror. Its everything a PSP game package should come with

REVIEW IT PRODUCT INFO BUY IT


Comments

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03/18/06 Motoi
Yep and online you can turn lock on off

edited: Mar 18 2006 
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03/18/06 Motoi
Since its 4 on 4 max, the maps aren't too big, buts it perfect, rather than looking for guys for 5 minutes right? And yes you can lock on or look with the face buttons, and the option can be turned off with lock on online
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03/18/06 Archie411
Cool rewiew
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03/18/06 mikeike
Unfortunately I have to agree with Gamespot and the weapons sounding like weak toys.... the sound of the guns in Socom sound alot more intimidating with the volume up than Syphon does.... however the campaign is very lenghty.... the editor or the reviewer must have been playing this game on Easy for all I care.... but the merit system in this game is much better... unlike Socom, which acts like an expansion pack to Socom 3 to the PS2.... and the replay valueis awesome.... there are some parts in the Multiplayer game that acts like Counter Strike, like the ability to shoot through thin walls or boxes that your other opponent is hiding behind... there are only two other presets for controls in the I like the Standard (Free Aim) the best... this was the same control scheme they had for Coded Arms (still baffled by the fact that no one like the controls for it). Otherwise this game is very well designed if you're a Rambo wannabe or a Splinter Cell elite.... take your pick
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03/18/06 BaTMaN
if you dont like the standard controls change it to advanded free aim where u use the analog nub to aim and 4 face buttons to move... it will take a while to get used 2 but i find it alot better and more precise.

edited: Mar 18 2006 
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03/19/06 diabloNL
If you go to "Mission Mode" > "Episode 1" > "Part 1" there is a rating that says for example "Headshots 0/22" . I went back in and shot everyone with a headshot but it remains on "0/22" Does anybody knows how this rating works? It also says "Hidden Evidence 1/3" but does that mean that there are 3 pieces of evidence in part 1 because I really can't find more than 1.

Thanks!
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03/19/06 diabloNL
Found the answer, thanks anyway!
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03/20/06 Motoi
Good :D. Just to clarify it for others, I believe you have to finish the entire mission to get credit
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03/23/06 ACDCDUDE
wel, Im going out to buy it tomorrow, so, be expecting another review soon (like I even need to make one, this game speaks for itslef!)
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03/27/06 elkhnt
For anyone else wondering about Diablo's question as to why head shots didn't get counted
You have to:
A: be playing on "Hard"
B: finish the mission
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