Oct 14 2005 SSX: On Tour Review
PSP Game Review | Sports
SSX: On Tour for Sony PSP

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Summary: If you're a fan-- its a MUST!!!
Reviewed by eros143
85
(dear moderators-- please remove my post - found here: link

I purchased both SSX on Tour for PSP and SSX on Tour for PS2. I've been playingI purchased both SSX on Tour for PSP and SSX on Tour for PS2. I've been playing all series on the PS2. Both games are similar in ways of presentation, but for those that has playedd SSX3 will be familiar w/ the courses found in SSXontour for PSP.

The graphics for the PSP is awesome - very clean and well detailed. I recall when I first saw the 'screenshots' I thought perhaps maybe it will be too grainy or will lack anti-aliasing (like Burnout for PSP). But I was pleasantly surprised how clean the graphics are.

I've played the PS2 version last night and was able to "develop" my character. I've been working on my profile for the PSP this afternoon, and I'm loving both game version.

The controls are easy to get used to, despite the fact that you are now missing the 2 additional shoulder buttons found on the PS2 controller. This is also why I got the PS2 version instead of the Xbox version for console, because of the controls. As for the use of the analog stick - well, I mainly use the D buttons instaed for doing Monster tricks, or any other tricks. I rarely used the analog Stick, mostly in races. And the fact that, really, some games for the PSP, the analog stick is just a bit cumbersome (position-wise).

The sound is good. As always, best played w/ headphones on. One thing I wish could have been better was the "Pocket Trax" collection. There are a handful of cool tracks, but I wish they were more "fast paced" like some of the trax from SSX3. Funny that a couple of tracks can be heard also from Burnout.

Overall, I place this game for the PSP along side my top PSP favorites -- RidgeRacer, WipeOut Pure, and now SSXonTour. All series on the PS2. Both games are similar in ways of presentation, but for those that has playedd SSX3 will be familiar w/ the courses found in SSXontour for PSP.
The graphics for the PSP is awesome- very clean and well detailed, IMHO. I recall when I first saw the 'screenshots' I thought perhaps maybe it will be too grainy or wil lack anti -aliasing (like Burnout for PSP). But I was pleasantly surprised how clean the graphics are.
Iv'e played the ps2 version last night and was able to "develop" my character. I've been working on my profile for the PSP this afternoon, and I'm loving both game version.
The controls are easy to get used to, despite the fact that you are now missing the 2 additional shoulder buttons found on the Ps2 controller. *This is also why I got the Ps2 version instead of the Xbox version for console, because of the controls. As for the use of the analog stick- well, I mainly use the D buttons instaed for doing Monster tricks, or any other tricks. I rarely used the analog Stick- mostly in races...And the fact that, really, some games for the PSP, the analog stick is just a bit cumbersome(positionwise)
Sound- Overall- it is good- as always, best played w/ headphones on. One thing I wish could have been better was the "Pocket Trax" collection. There are a handful of cool tracks-but I wish they were more "fast paced" like some of the trax from SSX3. Funny that a couple of tracks can be heard also from Burnout.

Overall, I place this game for the PSP along side my top PSP favorites- RidgeRacer, WipeOut Pure, and now SSXonTour. (Burnout for PSP should have been similar to the Burnout Console series, in other words, it could have been better).

E


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Comments

10/17/05 8 ridestowe | Vermont USA
i really really like it. i havent played the ps2 version but this one suits the psp well, nice fast paced, each round doesnt last more than 5 mins.
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10/17/05 27 n4m1355 | Maryland USA
This is my first run in with the SSX series and I have to say the control mechanism is troublesome.
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10/21/05 8 willdot | UK
I get that from mates on the PS2 version, and yes at first its a pain, but once you get the technique. Use whatever suites you for turning, when it comes to flips, wind up with the dpad and then flip, to finnish and fine tune use the analogue. A quick flick will finnish of most flips. Push forward to go faster, not X because you can't turn sharply without jumping.
Hope that helps.
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