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May 13 2005
SOCOM: U.S. Navy SEALs Fireteam Bravo
PSP Game | FPS
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| Made By: Zipper Interactive
Release Date: November 08 2005
93
This new addition to the SOCOM series, takes place in four locations, with Chile being new. After a mission is completed, there is a new 'Instant Action' feature which allows you to replay the mission with new objectives. There will also be functionality to allow PSP users to sync up their PS2 information via USB cable, allowing the progress in both games to affect the missions. Furthermore, weapon customization will also be possible.
As can be expected, both Ad-Hoc and Infrastructure co-operative play will be possible, with the ability to form clans and do team-based play. By default, Fireteam Bravo will have two instead of a four-man team. Controls will also be optimized for mobile play.
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Comments
05/13/05
18
rpgEmotion
| California USA
Voice support? T'would be AWESOME!
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05/13/05
12
popoposter
| New Jersey USA
never played this game because i dont have PS2, but i might pick this one up for psp. Is this game like ghost recon?
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05/13/05
8
ridestowe
| Vermont USA
THIS, is the game i've been waiting for...
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05/13/05
3
dedbol
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ridestowe said: "THIS, is the game i've been waiting for..."
and we will have to wait longer.......release says december.....
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05/13/05
1
SpedRacer
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this game is gonna be sick
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05/14/05
19
Agent808
| Hawaii USA
I wasnt so fond of the PS2 controls myself, but the voice recognition helped a bit. I seriously wonder how they will fit all those controls without the analog and the triggers, but maybe they'll find a way to make it more simplistic and turn out to be more fun
+
 Own it
05/14/05
18
Mx6dragon
| California USA
05/14/05
7
Rock
| California USA
Note to Zipper Interactive:
PLEASE make this the game I have been dreaming of. It must have everything the PS2 versions have. Voice-chat is a must. So is clan support. I really dont even care about the offline features. I want to play SOCOM online on my PSP. I know you guys can do it.
Thanks,
Rock
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05/15/05
AJSBoarder
| California USA
I thought about this game the day I got my PSP and the way they could make the controls work. They could make the X, Square, Cirle, and Triangle buttons for movement. The joystick could be aim. R would be fire. The D-Pad would be what the X and other buttons used to be, action, jump, talk, and stance. L would be a button modifier, so we can get more use out of the buttons, since there aren't as many buttons on the PSP. By holding L, R would choose weapons, like R2 on the PS2; the D-Pad would be just like it is on the PS2; the X and other buttons could be quick select, or something else, whatever is better on those buttons. Of course some buttons could be interchangeable, so there may be a better way than this.
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05/15/05
3
Godlike
| Indiana USA
05/15/05
4
jasiu
| Wisconsin USA
i agree the controls are going to be hard to figure out, and lots of people are going to be disapointed
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05/15/05
19
Gh0st
| California USA
05/15/05
18
SolidSnake
| Michigan USA
its ganna be pee my pants sweet!!!
+
 Own it
05/16/05
11
sequoia
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is there the posibility of voice chat withthe game???
...do i hear a ...maybe?
...make it so.
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05/16/05
18
SolidSnake
| Michigan USA
sequoia said: "is there the posibility of voice chat withthe game???
...do i hear a ...maybe?
...make it so."
i hope that they do i realy liked that on the PS2, i cant wait if they do!
+
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