The VRX is a device that records videos straight to the Sony PSP Mpeg-4 (MP4) format right to Memory Stick PRO Duo cards. There are two encoding levels: 320x240 and 210x145, both at 15fps (frames per second).
Video CODEC MPEG4
Audio CODEC G.726/AMR/AAC
File format MP4/ASF/3GPP/ 3GPP2
Memory slot Memory Stick/SD Card
Input: 3.5mm 3-pin connector, (Composite & Audio L/R + earth)
Recording mode: Super Fine/Fine/Normal (Frame Rate 30fps / 15fps & Screen size)
Screen size QVGA(320x240dot),QCIF(176x144dot)
Memory card: SD, MS, MS PRO Duo
Auto recording using VCR timer
VFD display: PLAY/REC/STOP/MODE. Also, amount of time remaining on memory card
ol sorry Nafai i always forget the rest of teh world is different than the us.
and actually cartoons made to be printed on film are still done at 30fps because they are done on a computer then when printed they are modified to 24fps just like every single big movie is filmed (when filmed on film) at 24 then comverted to digital at 29.97 then back to 24 when ptu on a print.
When i compressed them i had to loose some frames i meant to type 24 i just hit the 5 on accident. But the program compressed them from 29.97 to 24 adn they look choppy because they way a program does it is it cuts out frames instead of the proper way that it is done for a print on film.
and animae isn't really 10-15 frames per second they just make 10-15 animation cells and shoot them multiple times so that it fits a video standatd that they will be broadcasted in.
Instead of showing somebody raise there arm by drawign all the frames needed for fluid movement they will just do a starting position a middle position and an ending position but shoote each one about 4 times.
The VRX is a device that records videos straight to the Sony PSP Mpeg-4 (MP4) format right to Memory Stick PRO Duo cards. There are two encoding levels: 320x240(QVGA) and 176x144(QCIF), both at 15fps and30fps. link
you can see the web site.
No it will be too expensive.
and the quality is not worth it.
wait or do it yourself.
but not bad what kind of stuff cuming out for psp.
even psp is not launched in Europe
hehehe
15 fps would be pretty choppy. Yeah, this might be convenient for the electronic dummies, but most people probably know how to use the computer converters.
captain said: "It is choppy, but I wonder how much of that has to do with optimizing the video for viewing on PSP? Will the 14 lost frames / second be that noticeable?"
Yes, it's THAT noticeable. I work with videos and animations all day long and 15 fps is simply LAME.
Don't spend a cent on it, believe me.
nafai said: "To correct and add to FilmGeek's assessment:
NTSC video spec if 29.97fps. PAL (Used in Europe, Oceana, parts of Asia, South America, and Africa) is 25 FPS, and they each have different resolutions and framerates based primarily on the needs of ability to broadcast over the distances common in the countries in which the technologies were invented.
Well, let's face it: NTSC is older, PAL is younger - and better.
PAL has better chroma (4.43Mhz vs 3.579Mhz) and higher scan lines (625 vs 525), therefore better vertical resolution as well.
[quote]
If you're in the U.S., you use NTSC, which is 29.97fps. This is an interlaced format, which means that in each of those frames, you have a subframe where only odd lines or even lines are shown, so you really have 60 half-frames per second, and not 29.97. When you go to the movies, you're watching 24 fps, and since it's film, it is not interlaced, but a full frame (when this is accomplished with video equipment, it's referred to as 24p, p = progressive).
NTSC is very close to the human eye, which is why television looks very different from watching movies at the theater. 24fps is certainly enough to convey full motion, but has a slightly ethereal quality to it that is noticable more on the subconcious than anywhere else, but tends to add to the dramatic value. 15fps is considered the absolute lowest at which the eye perceives objects as being in motion as opposed to being still images presented in series. That makes it passable as "video", though it's hardly attractive, or what the eye is used to seeing.
"
Actually it's kinda wrong, I think: 25-30fps considered the lowest fps which causes the perception of continuous movement - 15fps is a choppy, scattered crap.
[quote]
Anime is traditionally drawn at 10-15 cells per second, and primarily because those shows are done as long series with episodes coming out at a ridiculous frequency. They simply don't have time to do all of the episodes without cutting corners on drawing cells and doing a lot of puppet-esque animation where a still image is drawn once, and simply moved over a background (or vice-versa) on a separate cell. One single drawing can then be used for many seconds of animation, cutting what would otherwise be 40-50 cells down to one.
Cartoons made for film print are most definitely drawn at 24 cells per second to simplify the transfer process, and this applies to Anime, Disney, and 3-D animation films.
Well, it depends. We make full feature 3D animation scientific shows and obviously we make them for 30fps, otherwise a moving body would look really weird right after a normal footage, shot on Digibeta.
IOW: 15fps is pretty crappy all around, and barely passable by the eye as moving objects.
Fully agreed.
FilmGeek: The PSP doesn't support 25fps, so it's playing 25fps at a regular 29.97 framerate, which is going to look crappy, and throw your audio out of sync within the first second. I can't imagine why you'd choose 25fps anyway. Film is done at 24p. Your best best for "film look" is to do a 3:2 pulldown with frame interpolation at 24p, drop it into a 29.97 timeline, render/output it, and then convert it to standard video for PSP.
Actually it plays at 30 (DF), not 29.97 (NDF)
If you are using widescreen aspect ratios, check out my walkthrough on getting the PSP to play these natively instead of forcing you to 320x240.
25fps is wat better then 29fps, with 29fps you get this kind of "live" look on every video and it does not look nice on the big screen(but on the PSP you cant see the difference)
Gandalf said: "25fps is wat better then 29fps, with 29fps you get this kind of "live" look on every video and it does not look nice on the big screen(but on the PSP you cant see the difference)"
It's not better or worse. You're talking about the 'film-look' which is 24fps, as we explained above.
this is only one side of the coin. Actually 25fps worse for sports (interlace sux anyway).
I guess we stopped reading after the first paragraph said that it supports both resolutions at 15 fps. I'd say the moderator should correct that and we should start this discussion over.
I agree 30fps sounds much better. However this "screen size" is utterly silly - what the hell that means here? It supposed to be a capture device, shouldn't they talk about capture resolution??? If this is the capture resolution, that's sux (max 320x240 for a screen which supports 480x272).
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