i just hope they launch the titlt sensor at the same time, although i think Archer said that wont be rady at the time of the games release unfortunately
Is the tilt sensor definately coming out? IGN say "The PSP title was originally designed for a tilt sensor (and may end up with support for tilt play, if all goes well, although the CES info sheet only lists analog controller play)..."
The story I heard is that the tilt sensor is ready to go, but Sony has not figured out how to bundle it in with the UMD yet. Kind of strange I know. I am pretty certain the sensor will be included when the game arrives. This game would be cool with just the analog control, but with the sensor it will be even better.
The game looks pretty fun. If the tilt sensor does release, i just wonder how much it will cost, and if it will be sensitive or not.(i mean really sensitive, or not really sensitive.)
After watching the vids of this game on IGN... I REALLY want this game
I was a Marble Madness freak in the arcades (ugh... way back...), and this game looks to be in the same type of theme.
THis game kicks ass, some of the levels get sooo freaking hard, the controls are pretty good, I also want to mention (since apparently some people here take the word of people at review sites for facts) one of the cons I read on a review site was that if there's 2 differen't blobs of mercury on opposite ends of the board, the camera zooms out really far and it's hard to see, but you can hit the digital pad in a the direction of the blob you want to focus on and the camera will focus on just that blob, most of the time if you're playing the board right you don't even need to use this though, so I can see how the reviewer overlooked this.
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