Jun 19 2006 Mercury Meltdown
PSP Game | Puzzle
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Made By: Ignition Entertainment
Release Date: August 01 2006
Submitted by captain
Modeled after the old-fashioned wooden labyrinth game, Mercury Meltdown lets you take control of a liquid mercury 'blob', guiding it around traps, door switches, spikes, moving floors and other hazardous elements. The sequel features a fresh, vibrant graphical style with a zany cartoon quality.

"While remaining true to the first game, Mercury Meltdown has a more accessible look and feel designed to appeal to a wider audience," said Paul Robinson, president of Ignition Entertainment. "Gamers who loved the first Mercury title will still find their favorite elements, now with over 160 challenging levels, party games and new mercury blob physics."

Revisit the twists and turns of this unique series, with numerous new game play features including:

• State-of-the-art blob physics including normal mercury, solid, cold and hot forms.
• Freeform game progression.
• 'Ghost' and 'Replay' modes to view your past game performance.
• Super-fast load times.
• Downloadable content via Sony Computer Entertainment Europe's official YourPSPtm website.
• Hidden labs and party games to unlock.

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Comments

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06/19/06 8 seandude13 | Minnesota USA
looks dumb
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06/19/06 20 Motoi | Japan | SOCOM: Motoi
lol Dude what are you talking about. It LOOKS great. I wonder if itll be better than the first
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06/19/06 13 digi | California USA | XBC: diagram | KAI: diagramOSC | SOCOM: soldit
omg, looks like marble madness, you ever play that game.. i'm totally getting this.
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06/19/06 20 Vakon22 | New York USA | SOCOM: Mystery
i liked marble madness. it kinda got on my nerves sometimes though
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06/19/06 8 louie | New York USA
this looks addicting!
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06/19/06 30 Ikaickkaids | New Jersey USA | XBC: pwn493 | KAI: No KAI | SOCOM: Wont fit!
I like these games a lot, even if they're frustratingly difficult. I'll probably pick this up.
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06/20/06 Adnanoo | Alabama USA
It Looks That This Game Sucks
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06/20/06 49 TechRep | Japan
I had the first one... it sucked!
The original plan was for an add-on to the PSP... so, that you could tilt your PSP in different directions to get the "blob" to move where you wanted it to move.
I guess that add-on never worked out or was too expensive to mass produce.
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06/20/06 17 boarderboyuk | | UK
Hmm...a tilt sensor would have been excellent. In-fact having one built into the PSP would have sorted out many camera problems in games (especially 3rd person perpectives). To expensive? Na, Game boy managed to bundle it in a £30 game (normal price here)...so c'mon sony, get a tilt sensor out, it would be great as an optional control setting in future games.
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06/20/06 8 seandude13 | Minnesota USA
this game looks great
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06/20/06 17 pspwarden | | Alabama USA
It looks like little children will play this one! The graphics are for too cartoon-like for anyone into next-gen stuff.
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06/20/06 8 danj205 | New Zealand
The first game was great. The thing that made it great was the ambient music and the excellent graphics. As well as the insanely hard puzzles that were around. It now seems that the new developers lost all that. The blob of mercury now looks more like a blob of paint, and the interface looks like they made it in MSPaint, not to mention it is way too busy. Do we have to have the colour mixer on screen all the time?

I will probably still get it, they have added some stuff that was disappointing in the original (not that many levels).
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06/21/06 28 yoyo_pete | | Ohio USA | SOCOM: [BC] YoYo-Pete
You guys forget that graphics dont mean a good game. The first one was lots of fun.

I didnt play it because of how shinny the mercury was, I played it because it was an innovative puzzle game. It was a lot of fun.

The second looks just as fun. I think it will be fighting the paradigm of cell shaded games. Gamers dont really like them, from my experience.
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06/22/06 AWBPSP | South Carolina USA
In the words of Mr. Burns, "Excellent!!!!!!!!!!!"
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06/22/06 26 ConraDargo | Sweden
Bah, hate the game's new look. Screw this.

edited: Jun 22 2006 
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