Modeled after the old-fashioned wooden labyrinth game, Mercury Meltdown lets you take control of a liquid mercury 'blob', guiding it around traps, door switches, spikes, moving floors and other hazardous elements. The sequel features a fresh, vibrant graphical style with a zany cartoon quality.
"While remaining true to the first game, Mercury Meltdown has a more accessible look and feel designed to appeal to a wider audience," said Paul Robinson, president of Ignition Entertainment. "Gamers who loved the first Mercury title will still find their favorite elements, now with over 160 challenging levels, party games and new mercury blob physics."
Revisit the twists and turns of this unique series, with numerous new game play features including:
State-of-the-art blob physics including normal mercury, solid, cold and hot forms.
Freeform game progression.
'Ghost' and 'Replay' modes to view your past game performance.
Super-fast load times.
Downloadable content via Sony Computer Entertainment Europe's official YourPSPtm website.
Hidden labs and party games to unlock.
I had the first one... it sucked!
The original plan was for an add-on to the PSP... so, that you could tilt your PSP in different directions to get the "blob" to move where you wanted it to move.
I guess that add-on never worked out or was too expensive to mass produce.
Hmm...a tilt sensor would have been excellent. In-fact having one built into the PSP would have sorted out many camera problems in games (especially 3rd person perpectives). To expensive? Na, Game boy managed to bundle it in a £30 game (normal price here)...so c'mon sony, get a tilt sensor out, it would be great as an optional control setting in future games.
The first game was great. The thing that made it great was the ambient music and the excellent graphics. As well as the insanely hard puzzles that were around. It now seems that the new developers lost all that. The blob of mercury now looks more like a blob of paint, and the interface looks like they made it in MSPaint, not to mention it is way too busy. Do we have to have the colour mixer on screen all the time?
I will probably still get it, they have added some stuff that was disappointing in the original (not that many levels).
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