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| | Average Rating: 89 out of 100
Owned by 27 users
On 27 wishlists
90
First, you need to realize that this game is a throwback to the 1980s and early 90's. Gameplay is 2D and within a limited playing field that reminded me at first of a Commodore 64 game called "Impossible Mission."
I'm not saying this to run the game down, mind you - but it might come as a surprise to someone who hasn't seen a 2D game in years.
But what the games lacks in a 3rd dimension it makes up for with style and game play. The graphics are extremely stylized, kind of a 1950's-plus-adrenaline look - the title character, Mr. Esc, wears a snap brim fedora, many of the women wear those big hats you only see in books these days.
The sound is just as dramatic and stylish. Special information is queued with a phone-ring - and I have to wonder how many PSP users have actually *heard* an old fashioned rotary phone ring - and the music is equally interesting. My only real complaint about the sound is the people you rescue - each one has a small stock of complaints, and they will make those complaints over and over.
Game play is a combination of puzzle and 2D run-and-jump. You have to figure out how to get all the people to the exit safely, using the equipment (and people) at hand and you have to do it as quickly as possible.
All in all, I'm glad I bought it!
90
I have been watching and reading many things about Exit and I must admit that I have been quite excited about the launch of this game on the PSP, now lets see if it was worth the wait!
In exit you play as Mr. ESC, a professional "escapologist" and the aim of the game is to is to extract people from dangerous situations. The game has 10 stages and during these stages you will face various scenarios like, a building that is on fire, a flooded mall, an earthquake that has rattled a hospital, an underground facility that has no power,and the list goes on! Where ever the danger is your goal is always the same: to find the survivors and get them to the exit.
There are four different types of survivors you'll encounter: young adults, grown adults, children, and the injured all have their strengths and weaknesses. Children cannot climb or jump very well, adults are about as strong as MR ESC and can overcome obstacles, grown adults are stroger meaning they can move objects that even Mr Esc cannot, you all have to work together to get out of the situation!
There are 10 stages which does not sound like alot, but those 10 stages have 100 levels to complete that will take an age to complete, not only that, there are another 100 bonus levels that you can download for free and play so the game actually doubles in size!!
Exit is a very likable game and will keep you busy for a while! The puzzles will put your logic to the test and the puzzles stay varied and interesting which means you will keep coming back! This game is great and people who don't think they like puzzle games may find themselves enjoying a puzzle game without even knowing it. Highly Recommended!
87
Exit is the tale of Mr. ESC a guy trying to make it big in life but is overshadowed by the success of a super-hero with real powers. Your objective in the game is simply to control Mr. ESC and help him guide a few citizens out of a dangerous situation. From which you will be graded and scored by how well you handled the situation and how quickly you have achieved it.
The gameplay is very similar to the original Prince of Persia in how it operates. The game actually makes use of the exact same movements as a matter of fact. The same running jump mechanism and climbing. It's basically Prince of Persia in sheep's clothes, except he's not a prince.
To accompany Mr.ESC there are often items scattered across the level that will aid him in his escape, I mean aid him in helping other people out followed by his escape. 
Though the game does take a bit of time to get used to the controls. THe movements are as fluid as you'd like them to be and will definately take a few levels to get adjusted to the gameplay. The guy runs like a robot, well not really but he runs exactly the same way as the Prince in Prince of Persia. No I'm not talking about the modern remakes, I'm talking about the classic Prince of Persia action game.
With that said the graphic style of the game is drawn very excellent is a very easy on the eyes. The game is designed around a comic book scheme with the occasional word pop-up blurb or the clumsy sound-effects. It's as if you're playing a real-time American comic. All that is missing is the "Blam" and "Poof" effects you would see in the old Batman shows, glad those didn't make the cut.
But if I were to describe the graphic style, it is a sort of cel-shaded. Though it isn't a complete cell-shaded look. It retains enough 3d in the game but could easily trick you into thinking it is a 2d-drawn game. Especially given that the game is presented in a 2d-drawn cut-out view of a level.
But you are now questioning, is the gameplay really that similar to Prince of Persia? yes and no. The game adds enough to differentiate it from Prince of Persia, first off there's no fighting. And the only killing that can possibly be done is by dropping an injured citizen off an edge. Though it isn't really recommended. Also the game offers up a unique feature that will be used throuout much of the levels, and that's the micro-management cursor feature.
Using the analog nub you can control a cursor and point at the citizens that you saved to do various tasks to help with the puzzles. Examples include carrying an injured person around, helping you push boxes and crawling under some smoke and hitting a switch.
Overall the feature isn't a gimmick and you will be glad that they have chosen to include the feature. But would you think that some of the tools were also gimmicky? I would have to say a slight no because most of the game's levels make use of at least one of the tools and it actually adds much to the gameplay.
Further there are also times in which you will actually have to go through a level several times before you figure out the puzzle. Many times I've gotten lucky but there are those common times when I don't and have to figure out the puzzle before time runs out. Examples of the puzzles include pushing a bunch of boxes to form a stairway and taking a patient that is injured down that way. If that wasn't enough the puzzles get complicated as you go up level sections. Such as 4-1 level is easier than 3-8 level.
Though the game also offers up many new features to keep the game interesting. Such as the inclusion of a few levels where you are placed inside a sewer system with absolutely no light and can only view within a few steps in front of the character. However this is the stage that best makes use of the flashlight tool. which allows you to extend your range of view all the way to each end of the screen. The flashlight effects I would like to note is a very cool effect and can be controlled manually with the analog cursor.
In conclusion if you are interested in a fast-paced puzzle game that requires quite a bit of thinking on how to solve it then this game is definately the right choice. The game offers much to the playing field and will last a long time. How long you say? Well calculating by how many times you will replay a level and the amount of levels, quite a long time. Especially with 100 levels for single-player mode. The game even includes a feature to download more levels over the internet so you will never be bored with the game.
Though the way the game is set-up you will be sitting there waiting a few seconds just to have Mr. ESC climb up a set of stairs seeing as you don't manually control him when you tell him to do that. So it might get a bit frustrating waiting for him to finish him climb up when you relize you never wanted him to do that so now you tell him to climb down.
The computer's AI is generally well-rounded as well and you don't need to manage them fairly too much. Tell them to run to the Exit and they will sucessfully find their own path that way, if they are stuck however they will give you a holler.
With a release recently announced for the US in February, I can't see too much of a reason to import the title. Though you may import it for the luxury of exclusive levels only available to the Japanese game. Overall the experience is rather fun and addictive and I think my IQ has actually shot up a few points just from all this hardcore thinking.
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