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| | Average Rating: 88 out of 100
Owned by 23 users
On 20 wishlists
91
I'm sure that everyone is familar with the Megaman universe, where you play as the 'blue bomber', defeating bosses and stealing their powers, and dying a lot.
Not being content with just giving fans and new converts a colorfull and simple and clean 3D update of the original NES game (Old Style), Keji and his team take it another step further by remaking the game as well (New Style).
New Style is where you'll spend most of your time in the begining, taking on the taks of defeating or saving (by fighting them only with your buster cannon) the 8 kidnapped robot masters. If you know anything about the first Megaman, then you know that there were only 6 bosses. Well Keji added two more - Timeman and Oilman - to the mix.
New style has three different and very distinct difficulty levels. Easy is so 'easy' that there are special blocks over some spiked pits, while in hard enemies are a lot more aggressive. Beating the game on each difficutly level as Megaman yields surprises, so it's worth it to play the game again.
Well it's even more worth it since you can play as ALL 8 bosses. There is a catch to this however. Bosses are very weak to the weapons that hurt them. As you know, Megaman is like a game of rock-paper-sisscors. So if you are a rock and you are going against paper, expect get your butt handed to you. This can be too difficult to enjoy sometimes but with enough luck and practice they can be beat.
Well if you finished beating the game on all the difficulties with all the bosses and Megaman... You still aren't quite done yet. By saving a boss in New Style you unlock their set of challenges in Challenge mode. I'll make this quick: Challenge Mode will make you want to chuck your PSP out the window. These are SERIOUS challenges that will force you to learn every facet of the game's structure. The challenge is not in figuring out how to win, but actually doing it. For beating all 100 challenges there is a very sweet reward.
While you are working on getting a 100% in New Style and clearing all 100 challenges, you can go to the Construction mode and create your own levels using the scenary and enemy packs that you've probably picked up during your travels in New Style. This tool kicks all sorts of butt and gives you enough room to make stages with even three possible routes to the end. There are some limits on how many objects and enemies you can put on screen at once (the workable area is 8 PSP screens tall and 15 PSP screens wide) and every stage must end with a boss battle or a party ball (a floating ball that drops items with 1 hitpoint). The game guides you along through the process of creating levels swiftly and you'll find yourself making a level in no time flat thanks to the ease of the editor. You use the D-Pad to switch between all of the different blocks, enemies, and items, and you use the analog stick to move around and place things down or erase with the face buttons. Very easy to use.
Phew, it's not over yet. Through the Construction mode you can hop online and download user and Capcom created levels (and upload yours) . After finishing a level you can rate it and upon coming back online it'll be uploaded to the Capcom server. Capcom well also host new level and enemy packs, playable characters, and costumes. Already Roll is downloadable with an extra costume to boot.
Well that's everything. The game is totally addictive and will last longer than anything else on the PSP right now. You will never run out of levels to play.
84
Just what the doctor ordered! The game incorporates all of the 1987 classic, but adds a 3D modeling system to it. You have the option of playing in two modes, classic and "powered up" which adds two new levels with new bosses.
The feel of the game is simple as usual and there are a ton of extras to keep you busy during the game.
Building maps is cool, plus you can share your map with the world using infrastructure.
If you like Mega Man, even just a bit, then pick this one up, its a classic re-invented!
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