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| | Average Rating: 75 out of 100
Owned by 7 users
On 52 wishlists
75
I've enjoyed this first installment of the Gagharv Trilogy during slow, contemplative moments with my PSP. My Japanese isn't great, but it's enough to understand. I'd say that's a real plus here, because otherwise you'll have a hard time knowing where to go and who to talk to.
That said, you COULD play it with zilch Nihongo because each time you walk near someone you must talk to for the story to progress, a red explanation mark appears above their head. I'm not sure it would be any fun to play that way, but if you're desperate for that Japanese RPG flavor, currently, this is a great option. When I bought it, it was the only option.
I haven't been disappointed. The graphics are pleasing - similar to other low-spec Falcom PC titles from the late-mid-to-late-late-90's. The sprites are never shoddy, and the character art, by Minako Iwasaki impresses but never flaunts, just like the work she did for the YS titles. The low-poly backgrounds are never lacking in texture detail - and that tends to make up for the world being constructed from boxes, more or less. Atmospheric lighting helps too.
On the down side, the music is really dippy, but but that's not for lack of production finesse - just an overall smurfy vibe that will kill you if you're used to Mitsuda.
The load times are not the hell that everyone says they are. When I'm playing I hardly notice them. It's a lot like what we experienced from 1st generation PS1 titles, load-time-wise. So get over it.
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