Puyo Pop Fever for Sony PSP


Average Rating: 80 out of 100
Owned by 23 users
On 18 wishlists
90
First off, it does have multiplayer ad-hoc. This is great and from what I read, it works great. Second, it has two player head to head on one PSP. Instead of trading it back and forth, one person uses the directional pad and the other uses the four major buttons. Awesome! The single player gameplay is nice. If you can get past the childlike anime style story, the game gets increasingly hard and just into the 6th stage, I'm having serious difficulties.

Playability / Controls

The learning curve on this game is short. Especially if you've played any games in the series prior to this one. Single player mode has you just using the directional pad to pull the clumps of Puyo down into play and moving them back and forth across the playing field. Other than that, you use the X and O buttons to rotate the Puyo clumps. It's a lot like Tetris, but even more like Lumines. If you've played those, you'll be fine here. Probably the biggest difference is navigating around using the O button to select instead of the X button like you're used to.

The controls do change if you decided to play the "head to head" mode with someone. At this point you will use different controls depending on which side of the PSP you are holding. On the Button side, you use the O key to pull the Puyo down, the square and are trigger buttons to rotate the Puyo and the X and arrow buttons to move the Puyo back forth across the playing area. On the direction pad side, you use the arrow pad in the same manner with the L trigger button as the other Puyo rotater.

It's really not as complicated as it sounds and the cool thing is that you get a screen that pops up next to yours to show your opponent's activities. Sweet! The whole idea when playing someone else is to get chains (multiple matchups) so that you can drop annoying Puyo on the opponent playing field.

Modes

• Sungle Puyo POP - There are 3 courses (one of which is training really) to go through and then a "Free Battle" option where you can match up against any of the AI players you want.
• Double Puyo POP - Here is where you play head to head as I spoke of earlier, but you can play a variety of ways with different rules or even set up a match with your own rules.
• Puyo POP with Friends - Wireless LAN (Ad-Hoc) against others.
• Endless Puyo POP - A Single player mode with no apparent ending in sight where you just melt your brain playing forever.

Graphics

Nothing to write home about really. I mean the effects that happen when you get chains (multiple matches that fall into place) look nice. Other than that, it has 2D characters and really no animation to speak of. The colors are vibrant, however, and it's kinda cool to get hints by the expressions on the faces of the Puyos awaiting to be matched up with their falling counterparts.

Sound

If you love campy Japanese kiddie anime music, you are in luck my friend. Really, it's not quite as annoying as one would imagine. I hardly notice it when I'm in the "zone" knee deep in Puyo. We'll call it sufficient.

Overall

This is a fun puzzle game for every age out there. All in all, it's got the goods. For the $40 I paid, I'm content to say the least. I know I've been logging the hours on it over the past week and poor Coded Arms is gathering dust right now.

71
Okay this game is very easy to figure out but kinda hard to play. All the menus and directions in-game are all in English which makes it very easy to figure out what has to be accomplished to win. The object of the game is to get 4 like colored bugs (circles) together and create a chain reaction of 4 other colored bugs together. An example would be....Look at the first picture. On the top is a blue colored double bug. (Yes they are in funny shapes when they drop down and then seperate when they stop at the bottom.) If you take that blue colored bug and drop it down the left side of the screen it would connect to the other 3 blue bugs there and would all destroy like tetris. Then once that goes away the green would drop down and connect together creating 5 green bugs together and they would destroy. This would be a chain reaction. The more chain reactions you create the better off you are because plain looking bugs fill the opponents side of the screen. Also something refered to as a Fever is initiated in the middle of the games. Not really sure what triggers the Fevers but they are a set screen with the ability to add more chain reactions and plain blocks to fill the opponents screen. (reference picture 3)

The reason that I feel this game is a bit harder to play is because I have been so used to playing Tetris that I have trained myself to make matches as soon as possible to keep my playing field low. But on this game chain reactions are key and you can't make chain reactions if you don't have much of a playing field. This game can also be played 2 player on a single PSP which is extremly nice. The PSP is turned on its side and each player uses the R and L key respectively to flip the bug that is dropping. And they use the 4 keys to move the piece around. (O,X,triangle and square all become arrow keys for this game in 2 player mode).